I was reading some on the Doctor forums and we may get better buff results if both people have no battle fatigue and the Doc is wearing some bio enhanced clothing, using a 110 med droid with a full recharged battery, and has eaten plenty of Bivoli which gives another + to wound healing. Although the patch coming in publish 7 will result in no more random buffing since they are taking out the +/- 50% to buffs from what I understand.
So as long as we can come up with the best resources possible, our buffs should always be consistent and very good. They may not be over 3k, but they have the potential to easily be over 2.5k all the time with the proper materials.
So when we find the best possible resources it would be in our best interest to drop as many harvestors on the stuff as possible and harvest the hell out of it lol. I've got some excellent Tatooine fiberplast and Lokian wild wheat that should be used for buff use only. I can easily collect up some alternate of the same resource types and use them in factory crates of stim pack B's for us and still get them to be around 380 - 400 heal I would imagine.
I see Lok has some very nice Avian meat at this time. I went there and was killing some Gurks and collecting herbivore meat while gaining xp and decided to shoot a Pharple. Well that Pharple didn't give much meat, but I'm sure I can find plenty of Perlek's that will. The herbivore meat on Lok is decent, but the stuff on Tatooine right now is much better. Of course you have to find Bantha's, Ronto's, Zucca Boar's or non domesticated Eopie's for the herbivore meat there.
I'll probably be spending alot of time on these two planets over the weekend gathering these resources and gaining xp for Carbineer. I'd love to gather a good 50k or more of each of these resources, but that's alot of killing lol. I'll see what I can do though.