I get really frustrated with the enemy AI killing me with one shot with a pistol from 500m out - but that's ok because they are the enemy and they are supposed to kill us. What is absolutely more frustrating to me is the friendly AI taking control of the artillery tank and driving you in to the enemy base after you have spent so much time finding that perfect sweet spot or taking the plane and flying it around in circles.
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The only thing that we can do is adjust the max players setting to accomdate our total number of human players and our allied to axis ratio. This way once the humans join one side it should kick the AI to the other team or it will disconnect them to maintain the ratio and max player setting.
Also, for Knox - the screen shot man. There is an option called "Free spectator camera" that if turned on allows the unspawned players to navigate through the entire map.
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The only thing that we can do is adjust the max players setting to accomdate our total number of human players and our allied to axis ratio. This way once the humans join one side it should kick the AI to the other team or it will disconnect them to maintain the ratio and max player setting.
Also, for Knox - the screen shot man. There is an option called "Free spectator camera" that if turned on allows the unspawned players to navigate through the entire map.